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Andrew Doll

2D/3D Artist | Animator
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Vertex Colors per Face in Arnold 1.4.2 (MToA)

A while back I put a support ticket in with the Arnold team requesting per face vertex color rendering, and I'm super stoked to see it made it into the latest version in Maya 2017 update 3!  Thanks SolidAngle!

Newer:Adobe Flash Icon GeneratorOlder:UV2 Checker
PostedMarch 4, 2017
AuthorAndrew Doll
TagsArnold, Maya, Render, Rendering, Modelling, Shader, Vertex, 3D